Released as the newest combination of Lighthouse technology from Valve Corporation and SolidAnim’s proven tools for Virtual Production, EZtrack® relies on a compact system unit operated by an intuitive interface. The solution delivers accurate tracking, image sync, zoom/focus data, communication with 3D render engines as well as objects or talents tracking in real-time.
VIRTUAL PRODUCTIONS ENTHUSIASTS: SAY HELLO TO EZtrack®!
Fast set-up, easy-to-deploy camera and objects tracking in real-time 3D
Designed to convey accurate camera tracking over a portable set-up, EZtrack® meets the needs of creative teams looking for a Plug&Play solution, promising quick deployment of their Virtual Studio.
THE SHORTEST PATH TO CAMERA TRACKING
SCALABLE HUB PROVIDED OUT OF THE BOX
EZtrack® embeds into a compact form factor device a core for resolving 3D localization of the camera. Thanks to custom-made electronics, it provides both Genlock information and zoom/focus data acquired from the encoded lens, and features a broad compliance with broadcast lenses.
ONE CORE SYSTEM UNIT TO RULE THE SET
Designed for mastering virtual studio conditions without many reflective surfaces, every EZtrack® Core System Unit can handle up to 1 camera rig and up to 2 objects or live talents tracking.
200 x 150 x 65 mm
Genlock input to sync camera tracking / Black burst and tri level
Lens cable provided for the manufacturers : Canon, Fujinon, Angénieux
Up to 3 trackers inputs supported per unit
SteamVR™ Tracking V2.0 (Lighthouse)
Free D over UDP
Real-time 3D at the heart of the system
We provide dedicated plugins for these engines as a comprehensive user interface.
For custom-oriented integrations, we provide a “Rest” API in standard with every system.
Native support of the encoded lenses
Upgradable tracking for mechanical rigs & controlers
Reliable Tracking Engine
Each EZtrack® Core System Unit can operate only one camera axis and one 3D rendering station at the same time – If multiple camera axis need to be tracked on set, then the corresponding EZtrack® system units and 3D rendering stations will have to be set-up accordingly.
Each base station covers 160° horizontally, 115° vertically, up to 7 meters for signal acquisition.
The 3D pose estimation is done using swept angle laser tracking and IMU fusion based on the SteamVR™ Tracking V2.0 (Lighthouse) technology from Valve Corporation.
Base Stations operating angles for tracking acquisition
Tracked area : zone for the camera to move inside the studio
VIRTUAL STUDIO FINALLY BECOMES BUDGET-FRIENDLY
DEDICATED SERVICES FOR VIRTUAL PRODUCTION
Our inhouse Virtual Production Department is disposed to provide custom support adapted to every project request! We can either provide outsourced services such as complex 3D content creation, Motion Capture and/or directly On-Set Operations such as studio AR integration, tracking on demand or lens calibration.
EZtrack® CUSTOM SUPPORT
Two-day training program to get the most out of your system
Rent your complete EZtrack® system in a box, ready to deploy
3D CONTENT CREATION
Get access to 3D photorealistic environments, Motion Capture
Our team delivers high end virtual production capabilities to the sets
We can help you setting-up from scratch and installing your own virtual studio
Get access to a live demo of EZtrack®
Custom quotation for a project
On set services for Virtual Production
PROVEN RECORDS OF 3D VISUAL CONTENT CREATION
Our technical and artistical expertise are recognized for more than 13 years by reputed actors of animation, cinema and broadcast medias companies in France and internationally. Blending unique proprietary technologies and proven methodology of production, our team is able to meet all project sizes and complexities.
We are convinced that the future of Virtual Production will be 100% real-time!
SolidAnim’s engineers and artists are thrilled to deliver and release new innovative solutions in terms of 3D visual editing ; solutions that have demonstrated quite effectiveness from the own perspective of our clients and partners.